Zork (aka Dungeon). Early text-parsing interactive fiction game.
- - By Dan O'Reilly-Rowe
The official website of OuLiPo. Yep, some folks are still plugging away at the project.
- - By Dan O'Reilly-Rowe
An early text in the ludology vs narratology debates.
- - By Dan O'Reilly-Rowe
A game/documentary that I think is an excellent example of the potential use of gaming or interactive narrative as an educational tool towards social justice.
- - By Dan O'Reilly-Rowe
humanities+digital visual interpretations conference 2010 « HyperStudio – Digital Humanities at MIT
Conference going on right now at MIT.
- - By Dan O'Reilly-Rowe
How do visual representations of complex data help humanities scholars ask new questions? How does visual rhetoric shape the way we relate to documents and artifacts? And, can we recompose the field of digital humanities to integrate more dynamic analytical methods into humanities research?
HyperStudio’s Visual Interpretations conference will bring digital practitioners and humanities scholars together with experts in art and design to consider the past, present, and future of visual epistemology in digital humanities. The goal is to get beyond the notion that information exists independently of visual presentation, and to rethink visualization as an integrated analytical method in humanities scholarship. By fostering dialogue and critical engagement, this conference aims to explore new ways to design data and metadata structures so that their visual embodiments function as “humanities tools in digital environments.” (Johanna Drucker)
Posted from Diigo. The rest of ARIN6912 Digital Research and Publishing group favorite links are here.

No comments:
Post a Comment